Tusk

"Thanks. That's all I can think of to say." -Johnny Joestar

Tusk is the Stand of Johnny Joestar, featured in Part 7 of JoJo's Bizarre Adventure, Steel Ball Run. It is the tenth stand on the select menu.

Playstyle
Tusk excels at ranged battles, with the only projectile capable of breaking block. It's also great for stopping people from running due to Infinite Rotation. Also, Tusk excels at close combat, with very powerful moves, one of which bypassing block. Its wormhole is a great bait and punish option, since you can shoot them into the air, shoot them from afar, or just exit. Despite this, Tusk does have its flaws. Its nails can be dodged easily since they are not the fastest. Uppercut is super easy to dodge because of how slow and predictable it is. Wormhole option 1 almost never hits, and option 2 has an abysmal range of 20 studs. Overall, Tusk is pretty balanced, and might even be the shoto of N.

Combos

 * Universal BnB. E (release before last hit) > LMBx4 > R
 * Nail combo. E (release before last hit) > LMBx4 > X
 * Super Nail combo. C (Option 1) > E (release before last hit) > LMBx4 > X

Trivia

 * Tusk was originally delayed because of a community vote. 5 new Stands/Specs were added until Tusk finally had some work on it done.